Toukiden: The Age of Demons casts players in the role of the demon-fighting warrior, known as a Slayer. Starting from the Utakata Village headquarters where they will accept quests, players will venture out to battle monstrous and deadly Oni (demons) before they destroy all of humanity.
Customize characters, weapons and armor, and form a group of hunters to take down the destructive Oni-demons who have invaded the world through cracks in space and time. This visually stunning game boasts an extensive character creation mode, six non-player characters designed by Atelier Ayesha artist Hidari, and six different weapon types, each of which can be forged and upgraded to the player’s preferences. Players can select party members from a supporting cast of characters, or join together with up to three other players through ad-hoc mode. The game is set against a backdrop inspired by various historical periods of Japan, and features 200 characters based on both fictional and historical Japanese figures, whose souls help players strengthen their team and defeat their enemies.
Awesome Soundcloud Re-design
Check out this Dribble shot of a Soundcloud re-design by Mikael Eidenberg.
The ninja are the most elite of warriors, exercising unparalleled skill, precision, and lethality for centuries. Only the most deadly candidates are given the rare and coveted opportunity to join the clan.
The final test of a ninja’s training is to face a true ninja master in combat. For years, Yaiba was that final ninja. But after suffering the indignity of serving a clan led by the weak-willed and spineless, he decided he had had enough. It only seemed natural to him that he should claim the spines they had no use for. Among his confederacy of cowards, the weakest of all in Yaiba’s eyes was the “legendary” Ryu Hayabusa.
Fifteen dead ninjas later and Yaiba found himself face-to-face with the straight-arrow poster boy. A vicious battle ensued and when the dust cleared, Ryu Hayabusa stood victorious — for the moment. But that’s only where the story begins…
What Hayabusa took from Yaiba with the Dragon Sword — his eye, arm, and life — technology restored. Due to the intervention of the mysterious benefactors, Yaiba reawakens as rage-filled as ever. Only now, a zombie outbreak threatens to plunge the world into darkness. Now literally and figuratively armed by cutting-edge technology, he’ll have to carve a path through legions of grotesque and deformed undead to reach Ryu Hayabusa. With Hayabusa racing against time to determine the source of the infection, Yaiba must leave his own parallel trail of destruction if he’s to exact his revenge.
In Yaiba: Ninja Gaiden Z, players will battle fierce zombies as Yaiba, a cyborg ninja who will do anything to get revenge and stay alive. Cleaved in two, he is brought back to life with cyber-technology. Brandishing his ninja sword and the mecha weapons in his cyborg arm, he slaughters zombies with brutal, over-the-top abandon.
Step into a stylized living comic book where stunning graphics depict a world gone mad. Hordes of undead can only be stopped by YAIBA’s willingness to use any means necessary to get the job done. Will he kill by turning his cyborg arm into a razor chainsaw for slicing up undead—or just rip off an opponent’s arms to use as zombie nunchucks? Both possibilities fill Yaiba’s heart with twisted laughter—and the desire to kill more and more zombies!
From razor chainsaw to rocket punch, this unique appendage gives new meaning to the phrase “WELL ARMED!”
Spectacular, heavily stylized graphics transport players into their own GRAPHIC ADVENTURE.
Killing gets imaginative. Tear off a pair of zombie arms to turn into ZOMBIE NUNCHUCKS! Or grab a zombie with your mecha arm and flail it around on a chain for wide swaths of destruction!
Build Rage with every zombie killed to unleash adrenaline-filled UBER-VIOLENCE on the undead.
Learn the tale of YAIBA’s mysterious past through movies rendered in the style of sumi-e Japanese ink paintings.
A host of unique features that cater to the current generation of gamers – intense battles for CORE gamers and breathtaking beauty for BROAD players.
Not only undead humans, but ungodly amalgamations of dead flesh that will blow your mind as you BLOW THEM AWAY.
For the first time EVER Team NINJA and comcept collaborate on a new IP.
Over the top, non-stop ACTION—relentless VIOLENCE is only interrupted by utter CHAOS!
iPad Mini Retina iOS 7 Screens
This is just a quick viewing of the portrait mode layout of iOS 7 on the iPad Mini w/Retina Display.
iOS 7 includes all new and totally redesigned user experiences. These include-
iCloud Photo Sharing
Full Screen Maps
Lock Screen Notification Center
Look for the Landscape orientation posting soon!
Halo: Spartan Assault Comes to Xbox One on Dec. 24
When it released on Windows 8 devices and Windows Phone 8 earlier this year, “Halo: Spartan Assault” was greeted by Halo fans with open arms. The twin stick shooter was lauded by critics and players alike for presenting a game that looked and sounded just as great as the Halo games of old while providing a top-down experience that had never been seen in the series. In fact, the only thing that was missing was the ability to play the game on your console.
That all changes on December 24 when a new and improved “Halo: Spartan Assault” comes to Xbox One via a digital download priced at $14.99. Not only will the game look gorgeous on the Xbox One thanks to its native 1080p resolution and smooth 60 fps frame rate, it will also feature a brand-new cooperative mode, new weapons, and the inclusion of the “Operation Hydra” add-on. Best of all, fans that have purchased “Halo: Spartan Assault” for Windows 8 devices or Windows Phone 8 to date or purchase prior to December 15, 2013, will be eligible to purchase the Xbox One version of the game at the discounted price of $4.991. And don’t worry, Xbox 360 owners: “Halo: Spartan Assault” will be available on your console in January 2014 and will offer the same affordable pricing ($14.99) and upgrade discount ($4.99) as the Xbox One version.
Xbox has seen record-breaking sales with the recent announcement of Xbox One selling more than 2 million units through to consumers worldwide since its launch. November NPD Group figures released today revealed 909,132 Xbox One units were sold in the U.S. in the console’s first nine days, making it the fastest selling console on the market in the U.S. Xbox One sales averaged a volume of more than 101,000 consoles per day, significantly outpacing the nearest competitor.
November 2013 NPD highlights include:
Total retail spend on the Xbox platform (Xbox One and Xbox 360) in November (hardware, software and accessories) reached $1.21 billion, the most for any console in the U.S. (Source: NPD Group).
During the month of November, Xbox (Xbox One and Xbox 360) held five of the top 10 spots on the console game title list (Source: NPD Group).
During the month of November, Xbox One sold nearly three times as many units compared to Xbox 360 in the U.S. during its November 2005 launch (Source: NPD Group).
We are seeing strong consumer excitement for next gen Xbox One games, with U.S. consumers purchasing an average of 2.1 games* per console.
November NPD Group data reports on sales data for November, which included only the first nine days of Xbox One’s availability.
Demand for Xbox One is continuing to exceed supply in our 13 launch markets and is sold out at most retailers around the world. As retailers noted in our worldwide sales announcement yesterday, consoles are flying off store shelves faster than they can stock them and the Xbox team is working hard to meet consumer demand, delivering consoles to retailers as fast as possible to ensure everyone has an opportunity to experience everything Xbox One has to offer this holiday season.
Evangelion: 3.0 You Can (Not) Redo in Theaters 2014
In partnership with ELEVEN ARTS, FUNimation will be releasing Evangelion: 3.0 You Can (Not) Redo starting January 10, 2014 in the United States.
The film will be also shown in participating Cineplex theaters throughout Canada on the 11th and 16th of January 2014. Theaters are still being added to the list. If you don’t see your city listed, you can also Demand It! via Eventful for the chance of the movie coming to your area.
Look for our showcase of the Rose Gold Galaxy Gear.
Google Nexus 5
Look for our showcase on the Google Nexus 5 smartphone by LG.
Moto G Unboxing
The official unboxing coming soon to our page.
Exceptional phone. Exceptional price.
The sharpest 4.5” HD display in its class, all-day battery, quad-core speed, Android 4.3 with guaranteed upgrade, and colorful backs to customize your phone. Not sold yet? You get all this and more for only $179.
Titanfall Collector’s Edition-XBOX 360
Exclusive collectible individually numbered Titan statue, standing over 18” tall, handcrafted from over 300 individual parts and featuring battery-powered LED lighting
Full-size, hardcover art book featuring over 190 pages of rare concept art
Exclusive full-size schematic poster of the Atlas Titan
Titanfall Game - Introducing the experience that combines fast-paced multiplayer action with dramatic, cinematic moments lets you enjoy the fiction of the universe without having to leave your favorite game mode
Prepare for Titanfall. Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is an all-new universe juxtaposing small vs. giant, natural vs. industrial and man vs. machine. The visionaries at Respawn have drawn inspiration from their proven experiences in first-person action and with Titanfall are focused on bringing something exciting the next generation of multiplayer gaming.
Fast-Paced Future Warfare – In Titanfall the advanced warfare of tomorrow gives you the freedom to fight your way as both elite assault Pilot and agile, heavily armored 24’ tall Titans. Titanfall rethinks fundamental combat and movement giving players the ability to change tactics on the fly, attacking or escaping depending on the situation.
The Future of Online Multiplayer Action – The game is entirely multiplayer, in a new experience that combines fast-paced online action with the heroic set piece moments traditionally found in campaign mode. The intersection of the two is a big part of what gives Ttianfall its iconic identity.
The Visionaries that Defined Gaming for a Generation are back! — Founded in 2010, Respawn Entertainment was formed by Vince Zampella and Jason West, former co-founders of Infinity Ward and two of the co-creators of the multi-billion dollar franchise Call of Duty™ They are building on their pedigree and taking a new approach to game design and creating an all new universe with Titanfall